Cyber
Group Studios, a
leading producer and distributor of animated series - with offices in France,
the United States, Italy, Singapore, and England - is again adding to its
leadership team and strategically positioning the company for further growth in
2023 and beyond.
Michèle Massonnat has been promoted to the position
of Vice-President, Sales and Acquisition, and Ben Abrass has been
appointed as Head of Digital.
“We’re
charting a course that perfectly positions us for the future,” said Dominique
Bourse, Chairman and CEO of Cyber Group Studios. “I’m proud and excited about
the talent we have attracted and confident that 2023 will be a spectacular year
filled with many new milestones.”
“This is a
very exciting time for us,” said Raphaelle Mathieu, Executive
Vice-President of Cyber Group Studios. “I am proud to strengthen our team with
these two exceptional talents. More than ever, we are dedicated to pushing the
boundaries of what’s possible in animation and in the digital space.”
Formerly
Senior Sales Manager at Cyber Group Studios, Massonnat is now managing the
company’s sales in French-, German-, Spanish-, and Dutch-speaking European
countries in addition to Scandinavia, Eastern Europe, Greece, Turkey, Portugal,
Middle East, Africa, and Canada.
Massonnat
is an accomplished senior distribution professional with over 20 years of
international experience in television, home entertainment sales, marketing,
and media rights distribution. She reports directly to Mathieu and together
they will establish the company's global sales strategy.
Abrass
comes to Cyber Group Studios with a wealth of experience in the digital field
and a strong skill for pushing the boundaries. He is overseeing Cyber Group
Studios’ digital strategy, developing native content, creating new revenue
streams with a focus on D2C and Web3 and finding new and innovative ways to
engage and inspire viewers. He reports directly to Mathieu.
Prior to
joining Cyber Group Studios, Abrass was a creative strategist at Warner Bros,
where he worked on innovative digital-first projects. While there, he was
selected to be part of HATCH, WarnerMedia's talent program for the launch of
HBO MAX.